PlayerUnknown's Battlegrounds didn't invent the last-person-standing formula that has made it among the very massively successful
PC games in history, but -- within the span of a nine-month-long early access period -- it certainly turned it into something
special. 100 players drop on a sprawling map and fight to the death with whatever weapons they can find inside a shrinking
force-field. This easy, bare-bones spin on the Fight Royale-style deathmatch foregoes the fluff and high time investment of the
majority of hardcore survival sims in favor of fast, accessible action. The result is a tight, concentrated, no-frills experience
that is as intriguing as it is unpredictable, and where no two games are ever alike.
But regardless of what equipment you find, PUBG excels in creating a reliable and compact space for your experience to play out
while also allowing for a thrilling degree of unpredictability. It isn't out of the ordinary for someone with only a pistol to
take down someone with a fully filled SCAR-L assault rifle, because good gear is half the struggle -- the other half is wit.
As players outsmart each other in deadly games of cat and mouse, those still standing are pressured into ever-closer proximity
inside the confines of a mortal, shrinking force-field until only one player or group is left alive. Victory (accompanied from the
coveted"Winner, winner, chicken dinner!" Screen) is a thrilling reward, matched only by the suspense which emerges from the
struggle to achieve it. But even in the event that you die early, leaping into a new game is always fast and simple.
The mortal, moving force-field which has the arena and occasional airstrikes marked with reddish on the minimap add a constant
sense of purpose that drives you toward conflict, and with it, an exciting pair of choices. You may want to prioritize reaching
the middle of the circle to generate the upcoming incremental decrease in proportion of the survivable area simpler to cope with;
move slowly along the boundaries to pick off stragglers as they rush into the open to avoid the oncoming despair; or even hide in
a building till you have to move, allowing everyone else kill each other so you do not need to. Hopping into a vehicle, like the
speedy but vulnerable motorbike and buggy, the sturdy closed-top UAZ, or even the slow-but-durable van -- among many others -- is
a fast, fun, and conspicuous way to cover a lot of ground, and may lead to some hilarious and explosive experiences. In any event,
you are encouraged to stay on the move, but still have a set of alternatives that lets you select your own pace. An aggressive
strategy is just as feasible as a defense that is careful, and the practicality of the playstyles is refreshingly liberating,
bringing new sets of challenges which are just as fun to plan around and tackle as the following.
But both maps have their own distinct merits, too. The abundance of trees on Erangel supplies plenty of pay, even for groups of
four, although the sparser, rockier Miramar makes moving across open spaces on foot and in vehicles a lot more dangerous. Adapting
to new challenges and creating last-minute conclusions based on each one of those factors is a part of the pleasure. But no matter
what you are facing, an abundance of loot in even the tiniest buildings in both maps guarantees searching for a weapon isn't ever
a frustrating task, which not just keeps the playing field balanced and enjoyable for everyone, but ripe for all kinds of
thrilling confrontations.
Credit & Source:
PC games in history, but -- within the span of a nine-month-long early access period -- it certainly turned it into something
special. 100 players drop on a sprawling map and fight to the death with whatever weapons they can find inside a shrinking
force-field. This easy, bare-bones spin on the Fight Royale-style deathmatch foregoes the fluff and high time investment of the
majority of hardcore survival sims in favor of fast, accessible action. The result is a tight, concentrated, no-frills experience
that is as intriguing as it is unpredictable, and where no two games are ever alike.
But regardless of what equipment you find, PUBG excels in creating a reliable and compact space for your experience to play out
while also allowing for a thrilling degree of unpredictability. It isn't out of the ordinary for someone with only a pistol to
take down someone with a fully filled SCAR-L assault rifle, because good gear is half the struggle -- the other half is wit.
As players outsmart each other in deadly games of cat and mouse, those still standing are pressured into ever-closer proximity
inside the confines of a mortal, shrinking force-field until only one player or group is left alive. Victory (accompanied from the
coveted"Winner, winner, chicken dinner!" Screen) is a thrilling reward, matched only by the suspense which emerges from the
struggle to achieve it. But even in the event that you die early, leaping into a new game is always fast and simple.
The mortal, moving force-field which has the arena and occasional airstrikes marked with reddish on the minimap add a constant
sense of purpose that drives you toward conflict, and with it, an exciting pair of choices. You may want to prioritize reaching
the middle of the circle to generate the upcoming incremental decrease in proportion of the survivable area simpler to cope with;
move slowly along the boundaries to pick off stragglers as they rush into the open to avoid the oncoming despair; or even hide in
a building till you have to move, allowing everyone else kill each other so you do not need to. Hopping into a vehicle, like the
speedy but vulnerable motorbike and buggy, the sturdy closed-top UAZ, or even the slow-but-durable van -- among many others -- is
a fast, fun, and conspicuous way to cover a lot of ground, and may lead to some hilarious and explosive experiences. In any event,
you are encouraged to stay on the move, but still have a set of alternatives that lets you select your own pace. An aggressive
strategy is just as feasible as a defense that is careful, and the practicality of the playstyles is refreshingly liberating,
bringing new sets of challenges which are just as fun to plan around and tackle as the following.
But both maps have their own distinct merits, too. The abundance of trees on Erangel supplies plenty of pay, even for groups of
four, although the sparser, rockier Miramar makes moving across open spaces on foot and in vehicles a lot more dangerous. Adapting
to new challenges and creating last-minute conclusions based on each one of those factors is a part of the pleasure. But no matter
what you are facing, an abundance of loot in even the tiniest buildings in both maps guarantees searching for a weapon isn't ever
a frustrating task, which not just keeps the playing field balanced and enjoyable for everyone, but ripe for all kinds of
thrilling confrontations.
Credit & Source: